﻿/**
 * SlotDuino
 * 
 * Copyright (c) 2011/2012 Thiago Hummel Moreira, Ricardo Mizuuti, Rafael Mufato, Bruno Sakai, Andre Turina
 * 
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SlotDuino.DAL
{
    public partial class Championship
    {
        public ChampionshipHeat CurrentHeat
        {
            get
            {
                foreach (ChampionshipHeat heat in Heats)
                {
                    var races = heat.Races.Select(r => r.State == (byte)RaceState.New);
                    if (races.Count() > 0)
                    {
                        return heat;
                    }
                }

                return null;
            }
        }

        public IEnumerable<Pilot> GetPilotsFromHeat(byte heatOrder)
        {
            throw new NotImplementedException();
        }
    }
}
